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幽灵显鬼:
开启:d3d9_hook_3 (SetRenderState, a, 27, 0)
附加代码:d3d9_hook_7 (DrawIndexedPrimitive_call, a, b, c, d, e, f, g)
关闭:d3d9_hook_3 (SetRenderState, a, 27, 1)---------------------------------------------------------------------------------
地图透视:
开启:d3d9_hook_3 (SetRenderState, a, 8, 2)+d3d9_hook_3 (SetRenderState, a, 7, 0)
附加代码:d3d9_hook_7 (DrawIndexedPrimitive_call, a, b, c, d, e, f, g)
关闭:d3d9_hook_3 (SetRenderState, a, 7, 1)+d3d9_hook_3 (SetRenderState, a, 8, 3)
---------------------------------------------------------------------------------
高亮透视:
开启:d3d9_hook_3 (SetRenderState, a, 20, 2)+d3d9_hook_3 (SetRenderState, a, 8, 2)+d3d9_hook_3 (SetRenderState, a, 7, 0)
附加代码:d3d9_hook_7 (DrawIndexedPrimitive_call, a, b, c, d, e, f, g)
关闭:d3d9_hook_3 (SetRenderState, a, 7, 1)+d3d9_hook_3 (SetRenderState, a, 8, 3)
---------------------------------------------------------------------------------
人物透视:
开启:d3d9_hook_3 (SetRenderState, a, 8, 0)+d3d9_hook_3 (SetRenderState, a, 7, 0)
附加代码:d3d9_hook_7 (DrawIndexedPrimitive_call, a, b, c, d, e, f, g)
关闭:d3d9_hook_3 (SetRenderState, a, 7, 1)+d3d9_hook_3 (SetRenderState, a, 8, 0)
---------------------------------------------------------------------------------
d3d9_hook_7 (DrawIndexedPrimitive_call, a, b, c, d, e, f, g)
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