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dwLocalPlayer(本人基址): client.dll+DBF4CCdwEntityList(对象列表基址): client.dll+4DDB92CdwViewMatrix(矩阵基址): client.dll+4DCD244dwRadarBase(人物名称基址): client.dll+52106A4dwGlowObjectManager(发光基址): client.dll+5324588dwForceAttack(扳机基址): client.dll+320BE10dwForceJump(跳跃基址): client.dll+52858A8dwClientState(鼠标基址): engine.dll+58CFDCr_drawothermodels(控制台蓝线透视基址): client.dll+DB7E88m_vecOrigin(坐标偏移): 138m_bDormant(刷新点偏移): EDm_iHealth(血量偏移): 100m_ArmorValue(护甲偏移): 117CCm_iTeamNum(团队偏移): F4m_dwBoneMatrix(骨骼偏移): 26A8m_aimPunchAngle(后坐力偏移): 303Cm_iGlowIndex(发光偏移): 10488 -> mov [ecx+edx*8+28],bl movss [eax+ecx*8+08],xmm0 movss [eax+ecx*8+0C],xmm0 movss [eax+ecx*8+10],xmm0 movss [eax+ecx*8+14],xmm0m_flFlashDuration(无视闪光偏移): 10470
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